Faction points
In 1.5 faction points were introduced. Every player has now faction points and how many points the player has determines if the faction is unfriendly/neutral/friendly.

The Points textfield determines how many points a player will start with. The next textfield determines at how many points a faction becomes neutral to a player and the one after that the friendly.

Unfriendly factions will attack a player on sight and cant be interacted with.
Neutral factions will only attack a player when the player attacks them and can be interacted with.
Friendly factions wont attack players and players can damage them and can be interacted with.

Killing npcs / doing quests / reading dialogs can increase a certain players faction points. (this is not in the 1.5 beta yet)

In the global > player data menu, you can reset the faction points of a player.

Change the faction

  • Navigate to Npc Main Menu -> Factions
  • Select the faction you want

Default Factions
The default factions are set up like this:

Add a new Faction

  • Navigate to Npc Main Menu -> Factions
  • Click Add
  • You can name the faction
  • You can set a faction color. The colors are in hexadecimals use ColorPicker
  • You can set the faction points
  • And you can determine against which factions it will be aggressive

Make npcs fight eachother

  • Navigate to Npc Main Menu -> Factions
  • Select the faction you want to attack other factions
  • Select the faction you want the faction to attack at the bottom left.
  • Go to advanced -> faction menu and select to attack hostile factions.

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