Custom Npcs – Factions Setup
Faction points
In 1.5 faction points were introduced. Every player has now faction points and how many points the player has determines if the faction is unfriendly/neutral/friendly.
The Points textfield determines how many points a player will start with. The next textfield determines at how many points a faction becomes neutral to a player and the one after that the friendly.
Unfriendly factions will attack a player on sight and cant be interacted with.
Neutral factions will only attack a player when the player attacks them and can be interacted with.
Friendly factions wont attack players and players can damage them and can be interacted with.
Killing npcs / doing quests / reading dialogs can increase a certain players faction points. (this is not in the 1.5 beta yet)
In the global > player data menu, you can reset the faction points of a player.
Change the faction
- Navigate to Npc Main Menu -> Factions
- Select the faction you want
Default Factions
The default factions are set up like this:
Add a new Faction
- Navigate to Npc Main Menu -> Factions
- Click Add
- You can name the faction
- You can set a faction color. The colors are in hexadecimals use ColorPicker
- You can set the faction points
- And you can determine against which factions it will be aggressive
Make npcs fight eachother
- Navigate to Npc Main Menu -> Factions
- Select the faction you want to attack other factions
- Select the faction you want the faction to attack at the bottom left.
- Go to advanced -> faction menu and select to attack hostile factions.