CustomNPCs Changelog 1.6.2/1.6.4
1.6.4 Forum post
- 1.7 compatibility fix (use the latest 1.6.4 version first if you dont want to loose items or blocks in 1.7)
- Area quests
- Cloner tabs
- Mailman role
- Dialogs can send mails
- Quests can send mails
- Mails can start quests
- Spawner job
- More work on boss job (still not done)
- Slay command (alternative for butcher and killall)
- More included sounds
- Edit villagers with the npc wand
- Availability with levels
- Conversation job
- Dialogs can have commands as well
- Bug fixes
- Changes texture/music location from .minecraft/assets/customnpcs to .minecraft/customnpcs/assets/customnpcs
- Optimized some stuff
- Added dirty fix for command dialog option on mcpc+ servers
1.6.2 Forum post
- Rewrote texture loading
- Rewrote sound/music loading
- Added sounds to npcs
- Added sounds to lines
- Added music to dialogs
- Combined npc cloner and mobspawner(can now clone normal mobs and create spawners from npcs)
- Quests can now be automatically started after finishing another quest
- Added option to disable auto health regen
- Added resistances (knockback, melee, arrow)
- Added tactical attack variations(Rush, Dodge, Surround, Ambush, Stalk)
- Npc can now sprint
- Getting indoors fixed
- Added Enderman model
- Added Golem model
- Boss role start(not finished)
- Lots of 1.6.2 bug fixes
- Lots of general bug fixes
- Lots of ai fixes