CustomNPCs Changelog 1.5
1.5.2
- A whole lot of projectile customizations
- Finished working on faction points
- Rewrote most quest quis
- Reworked some items
- Incomplete boss role, currently only displays mobs health, will do more in the future
- Added some new items(crossbow, musket, slingshot)
- More things can be translated
- Respawn works again
- Added a config option to allow npcs to use op commands
- Added option in recipes to ignore item damage
- Pony fix
- Npcs can now be tinted certain colors
- Factions can now be hidden from a players faction list
- A few minor bug fixes
1.5.1
- Lots of bug fixes
1.5 beta update forum post
- update to 1.5
- redone dialog setup gui
- added faction points (not entirely done yet)
- bunch of bug fixes
- more attack options(more to come)
- immunities
- moving paths
- gave the items their own tabs
- more translatable things
- ai improvements
- – better pathing
- – opening doors/breaking doors
- – proper togglable swimming
- – seeking shelter