Uses of Class
noppes.npcs.api.event.CustomNPCsEvent
Package | Description |
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noppes.npcs.api.event |
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Uses of CustomNPCsEvent in noppes.npcs.api.event
Subclasses of CustomNPCsEvent in noppes.npcs.api.event Modifier and Type Class Description class
BlockEvent
static class
BlockEvent.BreakEvent
brokenstatic class
BlockEvent.ClickedEvent
clickedstatic class
BlockEvent.CollidedEvent
collidestatic class
BlockEvent.DoorToggleEvent
doorTogglestatic class
BlockEvent.EntityFallenUponEvent
fallenUponstatic class
BlockEvent.ExplodedEvent
explodedstatic class
BlockEvent.HarvestedEvent
harvestedstatic class
BlockEvent.InitEvent
initstatic class
BlockEvent.InteractEvent
interactstatic class
BlockEvent.NeighborChangedEvent
neighborChangedstatic class
BlockEvent.RainFillEvent
rainFilledstatic class
BlockEvent.RedstoneEvent
redstonestatic class
BlockEvent.TimerEvent
timerstatic class
BlockEvent.UpdateEvent
tickclass
CustomContainerEvent
static class
CustomContainerEvent.CloseEvent
static class
CustomContainerEvent.SlotClickedEvent
class
CustomGuiEvent
static class
CustomGuiEvent.ButtonEvent
static class
CustomGuiEvent.CloseEvent
static class
CustomGuiEvent.ScrollEvent
static class
CustomGuiEvent.SlotClickEvent
static class
CustomGuiEvent.SlotEvent
class
DialogEvent
static class
DialogEvent.CloseEvent
dialogClosestatic class
DialogEvent.OpenEvent
dialogstatic class
DialogEvent.OptionEvent
dialogOptionclass
ForgeEvent
Called for most Forge events.static class
ForgeEvent.EntityEvent
This event is used for every forge event which extends EntityEvent
EventyEvent
LivingEvent
PlayerEventstatic class
ForgeEvent.InitEvent
init
The init event has no forge eventstatic class
ForgeEvent.WorldEvent
This event is used for every forge event which extends WorldEvent
WorldEventstatic class
HandlerEvent.FactionsLoadedEvent
static class
HandlerEvent.RecipesLoadedEvent
class
ItemEvent
static class
ItemEvent.AttackEvent
attack
Will trigger if you have an item and left click into the air or left click a block or left click an entitystatic class
ItemEvent.InitEvent
initstatic class
ItemEvent.InteractEvent
interact
Will trigger if you have an item and right click into the air Or right click a block Or right click an entitystatic class
ItemEvent.PickedUpEvent
pickedUp
When Cancelled it prevents the item from spawning in the world, the item still disappears from the inventorystatic class
ItemEvent.SpawnEvent
spawnstatic class
ItemEvent.TossedEvent
toss
When Cancelled it prevents the item from spawning in the world, the item still disappears from the inventorystatic class
ItemEvent.UpdateEvent
tick
When the item is in an inventory this will be called every 10 ticks (0.5 seconds)class
NpcEvent
static class
NpcEvent.CollideEvent
collidestatic class
NpcEvent.DamagedEvent
damagedstatic class
NpcEvent.DiedEvent
diedstatic class
NpcEvent.InitEvent
initstatic class
NpcEvent.InteractEvent
interactstatic class
NpcEvent.KilledEntityEvent
killstatic class
NpcEvent.MeleeAttackEvent
meleeAttackstatic class
NpcEvent.RangedLaunchedEvent
rangedAttackstatic class
NpcEvent.TargetEvent
targetstatic class
NpcEvent.TargetLostEvent
targetLoststatic class
NpcEvent.TimerEvent
timerstatic class
NpcEvent.UpdateEvent
tickclass
PlayerEvent
static class
PlayerEvent.AttackEvent
attack
Will trigger if you have an item and left click into the air or left click a block or left click an entitystatic class
PlayerEvent.BreakEvent
brokenstatic class
PlayerEvent.ChatEvent
chatstatic class
PlayerEvent.ContainerClosed
containerClosedstatic class
PlayerEvent.ContainerOpen
containerOpenstatic class
PlayerEvent.DamagedEntityEvent
damagedEntitystatic class
PlayerEvent.DamagedEvent
damagedstatic class
PlayerEvent.DiedEvent
diedstatic class
PlayerEvent.FactionUpdateEvent
factionUpdate
Called when a players faction points changestatic class
PlayerEvent.InitEvent
initstatic class
PlayerEvent.InteractEvent
interact
Will trigger if you have an item and right click into the air Or right click a block Or right click an entitystatic class
PlayerEvent.KeyPressedEvent
keyPressed
Called when a players press and releases a button, Wont be called when a gui or chat is opened or if a button is held for a longer time.static class
PlayerEvent.KilledEntityEvent
killstatic class
PlayerEvent.LevelUpEvent
levelUp
Called when a players level changesstatic class
PlayerEvent.LoginEvent
loginstatic class
PlayerEvent.LogoutEvent
logoutstatic class
PlayerEvent.PickUpEvent
pickedUpstatic class
PlayerEvent.RangedLaunchedEvent
rangedLaunchedstatic class
PlayerEvent.TimerEvent
timerstatic class
PlayerEvent.TossEvent
tossstatic class
PlayerEvent.UpdateEvent
tickclass
ProjectileEvent
static class
ProjectileEvent.ImpactEvent
projectileImpactstatic class
ProjectileEvent.UpdateEvent
projectileTickclass
QuestEvent
static class
QuestEvent.QuestCompletedEvent
static class
QuestEvent.QuestStartEvent
static class
QuestEvent.QuestTurnedInEvent
class
RoleEvent
static class
RoleEvent.BankUnlockedEvent
static class
RoleEvent.BankUpgradedEvent
static class
RoleEvent.FollowerFinishedEvent
static class
RoleEvent.FollowerHireEvent
static class
RoleEvent.MailmanEvent
static class
RoleEvent.TradeFailedEvent
static class
RoleEvent.TraderEvent
static class
RoleEvent.TransporterUnlockedEvent
static class
RoleEvent.TransporterUseEvent
class
WorldEvent
static class
WorldEvent.ScriptCommandEvent